Gamification to Increase Engagement and Impact on Students Through Education Process
Ezzat Amin, R. (2024). Gamification to Increase Engagement and Impact on Students Through Education Process. EKB Journal Management System, 14(6), 375-386. doi: 10.21608/idj.2024.312514.1177
Rania EA Ezzat Amin. "Gamification to Increase Engagement and Impact on Students Through Education Process". EKB Journal Management System, 14, 6, 2024, 375-386. doi: 10.21608/idj.2024.312514.1177
Ezzat Amin, R. (2024). 'Gamification to Increase Engagement and Impact on Students Through Education Process', EKB Journal Management System, 14(6), pp. 375-386. doi: 10.21608/idj.2024.312514.1177
Ezzat Amin, R. Gamification to Increase Engagement and Impact on Students Through Education Process. EKB Journal Management System, 2024; 14(6): 375-386. doi: 10.21608/idj.2024.312514.1177