Immersive Mechanics & Environmental Design in VR Horror Games | ||||
Advanced Sciences and Technology Journal | ||||
Volume 2, Issue 2, December 2025, Page 1-14 PDF (262.41 K) | ||||
Document Type: Original Article | ||||
DOI: 10.21608/astj.2025.343445.1023 | ||||
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Authors | ||||
Islam M. Ibrahim![]() ![]() ![]() | ||||
1Software Engineering Department, Faculty of Engineering and Technology, Egyptian Chinese University, Cairo, Egypt. | ||||
2National Institute for Research in Digital Science and Technology, Paris, France | ||||
Abstract | ||||
This review paper examines the development of virtual reality horror games, Focusing on the integration of immersive mechanics and environmental design. As the gaming industry increasingly embraces virtual reality technology, the demand for innovative and engaging horror experiences has surged. It identifies key themes in the existing body of research, highlighting the challenges developers face in creating a balance between psychological tension and gameplay interactivity. Notably, many current VR horror games tend to rely on predictable jump scares, which can detract from sustained immersion. That explores various approaches to environmental design that enhance player engagement, such as the use of spatial audio, lighting effects, and narrative elements that contribute to a cohesive atmosphere. Furthermore, it addresses the psychological principles underlying fear in gaming, emphasizing the importance of player agency and meaningful interactions within the virtual space. The goal is to offer a comprehensive understanding of how immersive mechanics and thoughtful environmental design can create compelling and fear-inducing experiences for players. Ultimately, we aim to inform future research and development efforts in the field. | ||||
Keywords | ||||
Game Development; Horror games; Environment design; VR (Virtual Reality); Immersive Mechanics | ||||
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