Fully-Immersive Virtual Reality for Trunk Control and Balance in Children with Diplegic Cerebral Palsy
(2025). Fully-Immersive Virtual Reality for Trunk Control and Balance in Children with Diplegic Cerebral Palsy. EKB Journal Management System, 99(1), 1958-1963. doi: 10.21608/ejhm.2025.427098
. "Fully-Immersive Virtual Reality for Trunk Control and Balance in Children with Diplegic Cerebral Palsy". EKB Journal Management System, 99, 1, 2025, 1958-1963. doi: 10.21608/ejhm.2025.427098
(2025). 'Fully-Immersive Virtual Reality for Trunk Control and Balance in Children with Diplegic Cerebral Palsy', EKB Journal Management System, 99(1), pp. 1958-1963. doi: 10.21608/ejhm.2025.427098
Fully-Immersive Virtual Reality for Trunk Control and Balance in Children with Diplegic Cerebral Palsy. EKB Journal Management System, 2025; 99(1): 1958-1963. doi: 10.21608/ejhm.2025.427098