Effectiveness of Teaching I.C.T course via an e-collaborative platform for the development of using digital media literacy and teamwork skills of undergraduate STEM students at faculty of education Ain Shams University | ||||
Egyptian Journal of Educational Sciences | ||||
Volume 5, Issue 1, June 2025, Page 269-312 PDF (838.4 K) | ||||
Document Type: Scientific articles | ||||
DOI: 10.21608/ejes.2025.448783 | ||||
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Author | ||||
Jielan Elsayed Kamel Hegazy | ||||
lecturer specialized in education technology faculty of education Ain Shams University | ||||
Abstract | ||||
E-collaborative platforms like Google Classroom enhance cognitive and social skills through structured team interactions. Information and Communication Technology (ICT) courses are essential for undergraduate STEM programs. This study investigated the effectiveness of teaching an I.C.T. (information, communication, technology) course by using an e- collaborative platform for the development of using digital media literacy and teamwork skills of undergraduate STEM students at the faculty of education, Ain Shams University, Egypt, a course delivered to first-year STEM students in the Google classroom as an e- collaborative platform. To measure using digital media literacy, the researcher designed a self-assessment and peer assessment scale, and to measure teamwork skills, the researcher designed a self-assessment and peer assessment scale. This study used a quantitative method based on one experimental group (n=37) of first-year STEM students. While the sample size is a limitation for generalizability, it represents a significant portion of the pioneering cohort in this new program. The results revealed that there were significant differences between the pre- and post-application of self- and peer assessment teamwork scales and that there were significant differences between the pre- and post-application of the self-assessment of using digital media literacy scale and some aspects of using digital media literacy on the peer-assessment scale. In conclusion, the effects of using an e- collaborative platform for developing some aspects of using digital media literacy and teamwork skills were investigated. | ||||
Keywords | ||||
ICT; e- collaborative platform; using digital media literacy; teamwork skills; STEM; undergraduate students | ||||
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