Designing Electronic Didactic - Based A Gamafication Environment to Develop Skills of Electrical Engineering | ||||
International Journal of Instructional Technology and Educational Studies | ||||
Article 3, Volume 1, Issue 2, April 2020, Page 4-6 PDF (778.73 K) | ||||
Document Type: Original Article | ||||
DOI: 10.21608/ihites.2020.29118.1015 | ||||
View on SCiNiTO | ||||
Authors | ||||
Soaad Shaheen 1; Samar Nosier2 | ||||
1Professor Of Instructional Technology, Faculty Of Education, Tanta University | ||||
2Instructional Technology MSc, Faculty Of Education, Tanta University | ||||
Abstract | ||||
The Current Research Aims At Designing A Gamafication - Based Electronic Didactic Environment In Order To Develop Skills Of Electrical Engineering For Students Of Industrial Education Besides Outlining The Impact Of The Electronic Environment On Developing The Above Mentioned Skills Because Of The Low Level Of Those Students Regarding Their Skillful And Cognitive Aspects. To Achieve The Research Aim, The Researcher Depended On The Developmental Method, And Designed An Accumulative Test And A Note Card. After The Experimental Application, It Was Clear That There Are Differences With Statistical Differences Between The Pre And Post Application At The Benefit Of The Post One With Respect To The Cognitive Attainment And Skillful Aspect Of The Electrical Engineering. | ||||
Keywords | ||||
Gamafication; Electronic Environment; Electrical Engineering Skills; Industrial Education | ||||
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