Using Modern Technologies in the Museums’ Exhibitions: The Grand Egyptian Museum as a Case Study | ||||
International Journal of Heritage, Tourism and Hospitality | ||||
Volume 14, Issue 3 (Special Issue), March 2020, Page 347-359 PDF (631.01 K) | ||||
Document Type: Original Article | ||||
DOI: 10.21608/ijhth.2020.299549 | ||||
View on SCiNiTO | ||||
Author | ||||
Sherihan Ibrahim Ibrahim GadAllah | ||||
Lecturer in Tourist Guiding Department High Institute of Tourism & Hotels – King Marriot Alexandria - Egypt | ||||
Abstract | ||||
Museums are vital for learning about our culture and history. Museums also hire professionals to restore and care for these priceless items so that future generations can enjoy them. We would almost likely lose the concrete ties to our past if museums did not exist. Incorporating interactive components and modern technology into a museum setting is not a novel notion. Museums have permanently housed actual items. Audio recordings with explanations, interactive displays, and video pieces have all been used. Virtual Reality / Augmented Reality will certainly continue this trend but in somewhat different ways separate ways. The advancement of technology and the existence of Virtual Reality, Augmented Reality, and Mixed Reality technology and its use in museums, have helped to increase the importance of museums and make better use of them, allowing us to learn more about our history and civilization in a more enjoyable manner. | ||||
Keywords | ||||
Museum; The Grand Egyptian Museum; Virtual Reality; Augmented Reality; Hologram | ||||
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